Meta description:

This two handed crossbow deals d12 Piercing damage. This weapon is built from sturdy oak, with a simple steel prod and trigger assembly. Its design favors reliability over refinement — every pull of the lever feels mechanical and sure.

  • Name:

    iCrossbow

  • Displayed name:

    Crossbow

  • Description:

    This two handed crossbow deals d12 Piercing damage. This weapon is built from sturdy oak, with a simple steel prod and trigger assembly. Its design favors reliability over refinement — every pull of the lever feels mechanical and sure.

  • Condition:

    assert((character.sWeaponSlot.current >= 2),[[You don't have any available slot to equip this weapon.]])

  • Script:

    character.sWeaponSlot:addNormal([[-2]],item.name,[[Crossbow]]) stat = character:createStat([[s]] .. item.name .. [[Ammunition]],[[dependant]]) stat.displayName.value = [[Crossbow ammunition]] stat:addNormal([[1]],[[physical]],item.displayName.value) stat.max.value = [[1]]

  • Weight:

    1.0

  • Amount:

    1

  • Type:

    0

  • Coin value:

    1000

  • Actions: